Archive for the ‘ 360 ’ Category
Things haven’t been going too well for BioWare lately. After the fantastic high they experienced from Mass Effect 2, we were treated to Dragon Age 2, an unfinished and messy action-RPG that destroyed any feeling of closure the first game might have given and left a bitter taste behind as it obliterated any sense of [ READ MORE ]
There’s a small handful of games that I keep coming back to simply because their over the top action and difficulty. Geometry Wars is one of those games, and it’s not entirely just because of the addictive gameplay either. I can only play the game seriously, or even semi-seriously for about half an hour. Maybe [ READ MORE ]
How’s that for a dramatic opener? Don’t worry, calm down. This isn’t a rant. This isn’t even a general doom-thinking post on the current state of BioWare or of how Mass Effect 3 is ruined forever. Commander Shepard isn’t coming to your house to kick your pet dog, nor are you going to get anally [ READ MORE ]
At this point, I’m sure most of you are aware of my feelings towards the Assassin’s Creed series. The first game was moderately entertaining, but mostly so because of the story rather than the gameplay. The second one improved in that field, and gave us one of the most fully realized gaming character in [ READ MORE ]
Dragon Age: Origins was an original experimental game by BioWare. It took a lot of elements from their older titles, most notably the Baldur’s Gate titles, set up a rich and deep fantasy world, and most importantly, made us feel like our actions had an actual effect on the story. A fact that was made [ READ MORE ]
Remy van Ruiten is a guy from the Netherlands. He does things. Sometimes. When he does, he hopes it includes gaming, writing, or playing guitar.
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